Dnd5e shadow blade7/25/2023 Once we reach level 3, we’ll dedicate ourselves to the Oath of the Crown. This lets us reduce the damage ranged attacks deal to our allies. Their channel divinity features are perfect to draw the enemy’s attention and turn the tide of battle!Ĭlass: For this build, we’ll focus solely on leveling up as the Paladin class.Ībility Score Priority: Since we’ll be embodying a holy marshal who protects their friends, our priorities are as follows: Strength, Constitution, Charisma > Everything else is interchangeable.Įquipment: The paladin’s starting proficiencies let us wear heavy armor and shields, we recommend doing just that! Build Overview.Īfter joining the ranks of the paladins, we’ll choose the Interception Fighting Style at level 2. We start our build by focusing on the Oath of the Crown from Sword Coast Adventurer's Guide. The “Divine Bulwark” brings the might of the gods to keep their allies safe. Combat Versatility: Combat maneuvers give us an ocean of possibilities to alter the flow of battle.Ī living bastion of their faith.Early Fun: If your game uses feats and variant human, you can enjoy the core gist of this built as early as level 1!.Locking Down foes: By combining the Polearm Master and Sentinel feats, you can deny foes access to allies you protect.Once you reach level 4, the Sentinel field will turn you into the ultimate wall that your allies can rely on. Since we can only choose the Maneuvers are level 3, we recommend choosing Trip Attack, Goading Attack, and Bait and Switch since they complement the “Speartan” build nicely. Maneuvers broaden our combat versatility by turning our attacks into tools to dominate the battlefield. This only becomes better and better by choosing the Battle Master archetype at level 3. With the Polearm Master feat, we can punish foes that enter our melee reach with an opportunity attack, and even use our bonus action to make an extra attack with the butt of our weapon. Our heavy armor and shield combination gives us a sizeable Armor Class of 18, this can be even better by choosing the Defense Fighting Style. If your Dungeon Master allows variant human, the “speartan” comes into full power as early as level 1! We recommend choosing the Battle Master archetype at level 3.Ībility Score Priority: Since we’ll need to give as much punishment as we can take, our priority should be as follows: Strength > Constitution > Everything else is interchangeable.Įquipment: We’ll make the most of our starting proficiencies and marry the shield with a spear while donning the best set of heavy armor we can find. Use the variant human free feat to pick up the Polearm master feat.Ĭlass: For this build, you’ll only need to level up in the Fighter class. If your DM allows variant human, use that option instead. Race: Going Human will bump up all of your ability scores by 1. The “Speartan” is a fun nickname for this powerful fighter build that focuses on locking down foes in melee combat, striking them to death with unrelenting strikes as they struggle to beat your Armor Class! Withstanding a crashing wave of foes as they protect the path of the Thermopylae as they pierce the only hope of their enemies is where the “Speartan” shines the most. We’ll be using options from the Player’s Handbook (PHB), Sword Coast Adventurer's Guide (SCAG), Xanathar’s Guide to Everything (XGtE), 1. Usually referred to as the “Sword and Board” style, a shield complements any warrior’s arsenal nicely. Worry not my valiant warrior, for tonight we divulge the secrets to master the art of the shield: Both for offense and defense! The Trial of Steel.ĥth edition Dugeons and Dragons pays a great deal of attention to the combat aspect of adventuring.Ĭharacters are as varied as the combat styles they adopt when warding off evil, it can be daunting to decide whether to stick to the heaviest slab of metal you can find or focus on becoming a graceful duelist. The world is filled with tenebrous monsters that force adventurers to hone their bottles to withstand the heat of battle. While discovering never seen before vistas is certainly alluring, adventuring is a dangerous task. Sword in one hand, shield in the other, the gladiator charges through the field of battle as enemy blows bounce off of their guard. An immovable object, the dwarven warrior withstands enemy after enemy with his trusty shield.
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